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CALL SIGNS


Here you can see the current call signs we have and some basic information on how they are utilised in missions.

0-A


India 0-A is the headquarters commander and unit owner callsign that oversees management and operation of the entire unit.


The responsibilities are;


- Overall command of all assets and call signs in game.

- Admin related to the community. (Mods, documentation and development)

- Management of all group departments and staff.

- Oversees all staff and unit management.


If not operating on the ground as a HQ element., 0-A assists call signs by filling empty staff slots for missions, helping out Zeus’s when required and then simply filling empty spots in other call signs.


0-A is comprised of the headquarters commanding officer.

0-A

1-0


India 1-0 is the lead call sign and HQ of the group that manages all other call signs both in and out of game.


They are responsible for;


- Majority of command of all assets and call signs in game.

- Admin related to the community. (Mods, documentation and development)

- Management of all group departments and staff.


If not operating on the ground as a HQ element., 1-0 assists call signs by filling empty staff slots for missions, helping out Zeus’s when required and then simply filling empty spots in other call signs.


1-0 is comprised of a 4 man section which includes the company OC, ADJ, RSM and CSM.

1-0

1-1


India 1-1 is one of our infantry platoons which are the main fighting force of the task force.


They are responsible for;


- Providing the main fighting capability to the task force.

- Utilising a variety weapons, vehicles and equipment to provide a diverse capability to the CO.


1-1 is a platoon comprising of 3 x 8 man sections and a 4 man platoon headquarters.

1-1

1-2


India 1-2 is one of our infantry platoons which are the main fighting force of the task force.


They are responsible for;


- Providing the main fighting capability to the task force.

- Utilising a variety weapons, vehicles and equipment to provide a diverse capability to the CO.


1-2 is a platoon comprising of 3 x 8 man sections and a 4 man platoon headquarters.

1-2

1-3-0


India 1-3-0 is the HQ element of the 1-3 support platoon.


They are responsible for;


- Command of all assets 1-3 both in and out of game.

- Admin related to 1-3 platoon.

- Reinforcing 1-3 support positions when required.


If not operating on the ground as a HQ element., 1-3 HQ assists call signs by filling empty 1-3 slots for missions, helping out Zeus’s when required and then simply filling empty spots in other call signs.


1-3-0 is comprised of a 5 man section which includes the Group Captain, Troop Commander, Battery Commander, Sapper Sergeant and a Medical Sergeant.

1-3-0

1-3 Echo


1-3 Echo is our combat engineers asset that provides the task force with a wide variety of capabilities.


They are responsible for;


- Providing explosive detection, disposal and demolitions.

- Providing CBRN protection equipment and decontamination for personnel, assets and vehicles.

- Constructing FOB’s, defences and other required structures.

- Providing ground based logistical support.

- Managing and providing transport for prisoners, high value targets and VIP’s.


1-2 is a platoon comprising of 3 x 8 man sections and a 4 man platoon headquarters.

1-3 Echo

1-3 Golf


1-3 Golf is our direct fires support weapons (DFSW) asset that primarily provides indirect fires capability. Golf is also able to provide direct fires if required.


They are responsible for;


- Supporting ground forces with the use of indirect fires including mortars, fixed and mobile artillery.

- Providing an increased anti-tank and anti-air capability with the use of mobile launchers.

- Supporting ground forces with the use of direct fires including HMG, MMG and GMG static weaponry.


Golf is a section comprised of 6 members.

1-3 Golf

1-3 Hotel


1-3 Hotel is our rotary air support asset that provides the task force with a variety of logistical and close air support capability.


They are responsible for;


- Providing air lift capability of personnel and vehicles into the area of operations.

- Providing an air logistical capability by conducting supply drops.

- Providing battlefield commentary to the CO via observation.

- Providing close air support to ground units.


Hotel is a section comprised of 10 pilots and 2 ground crewman.

1-3 Hotel1-3 Hotel

1-3 Mike


1-3 Mike is our medical emergency response team (MERT) who provide rapid and increased medical support to mass casualty incidents and other medical situations.


They are responsible for;


- Providing all call signs with a rapid responding and effective medical team when a call sign cannot manage it independently.

- Providing resupply of medical equipment and supplies to call signs.

- Conducting handling and backloading of severely wounded and/or deceased members, civilians, HVT’s and VIP’s.


Mike is a section comprised of 8 members.

1-3 Mike

1-3 Victor


Victor 1-3 is the cavalry and armoured support call sign for the company.


They are responsible for;


- Providing heavy firepower to call signs and increasing the company’s anti-vehicle capability.

- Providing reconnaissance capability to headquarters and other call signs.

- Providing armoured transport capability to dismounted units.


The Victor call sign usually operates in a mounted role utilising APC’s, tanks, IFV’s and other vehicles. Although, the Victor crews are able to dismount and operate as one or multiple teams when required.


Victor is comprised of 2 x 3 man crews with each crew in a vehicle.

1-3 Victor

Game Masters


Game masters are our Zeus team who provide a capability that is critical to the running and experience of our missions.


They are responsible for;


- Control and placement of enemy, civilian and independent forces for the duration of the mission.

- Setting up of objectives and events relating to the missions story line.

- Ensuring members experience a well-balanced, active and enjoyable mission.


Game Masters is a team comprised of 6 permanent members and a pool of part time members.

Game Masters

Reservists


Reservists are our members who are awaiting a position to open in another call sign or who cannot commit to the expected attendance requirements.


They are responsible for;


- Filling in positions where members may be away for a Sunday mission.

- Providing the ability to bolster call signs strengths when required for particular missions. Eg: Increasing a sections strength to 10 men.

- Allowing members to maintain a lower attendance rate due to real life commitments or events whilst still being able to be apart of the community.


We have a flexible number of reservist slots.

Reservists

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